Thursday, November 5, 2015

Whittling Down Free or Open-source Project Ideas

A better way to come up with ideas for free or open-source projects comes from a method shared by Nick Bentley in The 100:10:1 method – the heart of my game design process. This was recently re-shared by Fogus in The 100:10:1 method: my approach to open source. The idea is to whittle down ideas so that only the top 1% become projects. You might also want to read the HN discussion about it.

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